

Leave your merchant next to the Resource node and they will generate a small amount of income per turn. You train them (you need a Market building in your City or Town) and send them out into the world to look for Resource nodes, marked on the map with a little image of a pile of wood, a pot of wine, or whatever resource is common in that region. Merchants are very simple and work much like they did in Medieval 2: Total War ( one of our favorite Medieval strategy games of all time).
